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Call of Dragons City Hall Requirements

In Call of Dragons, the City Hall is the central structure of your city, determining your ability to upgrade other buildings, train advanced troops, and unlock new features. Upgrading the City Hall requires meeting specific prerequisites, including upgrading other buildings and accumulating necessary resources. Below is a comprehensive guide to the requirements, costs, and benefits associated with each City Hall level:

City Hall Level Prerequisite Buildings Resource Costs Upgrade Time Power Increase Legion Capacity Legion Queue
2 (Settlement) None 3.5k Gold/Wood 2 seconds 90 1,000 1
3 None 6.5k Gold/Wood 5 minutes 120 1,500 1
4 (Village) Lv.3 Wall 11.8k Gold/Wood 20 minutes 154 2,000 2
5 Lv.4 Wall, Mint 21.3k Gold/Wood 1 hour 383 2,500 2
6 Lv.5 Wall, Hospital 36.3k Gold/Wood, 12k Stone 2 hours 852 3,000 2
7 Lv.6 Wall 54.4k Gold/Wood, 19.2k Stone 5 hours 1,847 3,500 2
8 Lv.7 Wall 81.8k Gold/Wood, 30.8k Stone 10 hours 3,706 4,000 2
9 Lv.8 Wall 122.8k Gold/Wood, 49.2k Stone 15 hours 6,504 4,500 2
10 (Town) Lv.9 Wall 184.3k Gold/Wood, 78.7k Stone 22 hours 10,933 5,000 2
11 Lv.10 Wall 277.5k Gold/Wood, 120k Stone 1 day 6 hours 16,723 5,500 3
12 Lv.11 Wall, Scout Camp/Ranger Retreat/Centaur Sentry Post 417.5k Gold/Wood, 180k Stone 1 day 16 hours 24,693 6,000 3
13 Lv.12 Wall 627.5k Gold/Wood, 270k Stone 2 days 2 hours 35,213 6,500 3
14 Lv.13 Wall, Mana Refinery 942.5k Gold/Wood, 405k Stone 2 days 12 hours 48,838 7,000 3
15 Lv.14 Wall, Storehouse 1.4m Gold/Wood, 607.5k Stone 2 days 22 hours 66,400 7,500 3
16 (Citadel) Lv.15 Wall 2.1m Gold/Wood, 912.5k Stone 4 days 91,451 8,000 3
17 Lv.16 Wall, Abbey/Longeaf Arch/Satyr Lodge 3.2m Gold/Wood, 1.4m Stone 4 days 20 hours 125,005 8,500 4
18 Lv.17 Wall, Scout Camp/Ranger Retreat/Centaur Sentry Post 4.8m Gold/Wood, 2.1m Stone 5 days 20 hours 170,590 9,000 4
19 Lv.18 Wall 7.2m Gold/Wood, 3.1m Stone 7 days 232,957 9,500 4
20 Lv.19 Wall 10.8m Gold/Wood, 4.7m Stone 8 days 6 hours 318,769 10,000 4
21 (Metropolis) Lv.20 Wall 16.2m Gold/Wood, 7m Stone 11 days 442,735 10,500 4
22 Lv.21 Wall, Knight Camp/Elk Stable/Beast Pen 24.3m Gold/Wood, 10.6m Stone 17 days 3 hours 630,860 11,000 5
23 Lv.22 Wall, College of Order/School of Sages/Seers Council 36.5m Gold/Wood, 15.9m Stone 23 days 23 hours 907,085 11,500 5
24 Lv.23 Wall, Celestial Temple/Eagle Nest/Wyvern Rider Camp 54.8m Gold/Wood, 24m Stone 36 days 1,322,480 12,000 5
25 Lv.24 Wall, Alliance Market 82.2m Gold/Wood, 36m Stone, Blueprint 126 days 8 hours 2,195,458 12,500 5

Note: Specific building prerequisites may vary based on your faction.

Key Milestones:

  • Level 12: Changing your starting region is no longer possible; choose your alliance wisely.
  • Level 16: Unlocks Tier 3 troops and your faction’s flying unit.
  • Level 17: Unlocks the 4th march queue.
  • Level 21: Unlocks Tier 4 troops.
  • Level 22: Unlocks the 5th march queue.
  • Level 25: Unlocks the final level of the growth fund, granting 40,000 gems (if the growth fund is purchased).

Prioritizing the upgrade of your City Hall is crucial for rapid progression and unlocking essential game features. Ensure you meet all prerequisites and manage resources efficiently to facilitate these upgrades.

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